![]() ![]() ![]() This is bad for the community, since it spreads potential information all over the forums rather than keeping everything in its place. Very often the first motivation to post in the forum is to ask for help, and so we frequently see these kind of mistakes: The Newcomer Posts in the Wrong ForumĪ request for technical help in a forum named "Open topics" (which is more for what's not about Construct itself) or even post a Construct 2 help request in "Construct Classic help" This new hobby is challenging and fun in the same way as a great game - possibly even more - and during the first weeks of use, beginners will rush to connect with Construct's community. There is a lot to discover, experiment, and play with. Game making is indeed a wide subject requiring you to take a lot of aspects into consideration. ![]() In the first few weeks new game developers spend in the community (usually during the holidays, for teenagers and students), their motivation is a little wild, expending energy in every direction. Here is an updated version dedicated to Scirra's website and community. The original article was written a few years ago for gamedev tutsplus and tried to open the discussion on gamedev communities in general. In this article, I'll detail these missteps, and how to avoid them. This is all great, but often these feelings lead to those beginners making certain missteps when joining an online gamedev community. It's common to see beginners get excited about their new discoveries, their fresh perspectives, and the overwhelming feeling that they'll actually get to build their dream game. As a moderator on Scirra's forums and having provided support for Construct 2 since its early days, I've seen my fair share of newcomers to programming and to this specific tool.
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